Once, while musing on the essence of things, Boyd noted that:
Orientation is the Schwerpunkt. It shapes the way we interact with the environment—hence orientation shapes the way we observe, the way we decide, the way we act. In this sense, Orientation shapes the character of present observation-orientation-decision-action loops—while these present loops shape the character of future orientation. Implication: We need to create mental images, views, or impressions, hence patterns that match with activity of world, and we need to deny adversary the possibility of uncovering or discerning patterns that match our activity, or other aspects of reality in the world. Organic Design, 16
In other words, conflict is a game of dueling orientations, where we try to maintain a more accurate model of unfolding circumstances than the other players’. We don’t leave this to chance: ” … and we need to deny adversary the possibility of uncovering or discerning patterns that match our activity, or other aspects of reality in the world.” Boyd suggested many ways to do this, including camouflage, concealment, security, deception, and most powerful of all, ambiguity particularly by operating inside adversary’s OODA loops. Continue reading

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